Thanks for feedback. Yeah you can't kill centiped snail... This is what i was able to make during a few days of the Spear Of Destiny game jam. Havent updated it since then. And you cant die either, luckly. When you go downwards on the map to the cross you met some funny jumping frog enemies AND if you attack the fire in the beginning the fire will bounce becouse its set to enemy status. Thats about what I got on the game so far. Engine is there so it's easy to make new levels and adding more content fixing bugs aint hard becouse everything is so simple. If you played the html5 version I noticed the sound file bursting in noise when the armadillo owl appears. sorry about that :P Thanks yet agian for your comment means alot.
I enjoyed the overall look of the game, especially now that I know you did this on constrained time. Regarding the snail, in hindsight it was a bit dumb of me to be hell bent on killing it. In Helllboy by Guillermo Del Toro, one character laments the death of a creature that was theatening, but also the last of its kind. The latter part of the character's comment has somehow struck a chord. Anyway, I really enjoy Clickteam Fusion's html5 runtime because you can easily share your experiments, work-in-progress or finished games or apps online. All the best for your projects!
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Nice game! Regarding the monster near the house, at one point it stops attacking, it stands still but doesn't die ( I kept hitting )
Thanks for feedback. Yeah you can't kill centiped snail... This is what i was able to make during a few days of the Spear Of Destiny game jam. Havent updated it since then. And you cant die either, luckly. When you go downwards on the map to the cross you met some funny jumping frog enemies AND if you attack the fire in the beginning the fire will bounce becouse its set to enemy status. Thats about what I got on the game so far. Engine is there so it's easy to make new levels and adding more content fixing bugs aint hard becouse everything is so simple. If you played the html5 version I noticed the sound file bursting in noise when the armadillo owl appears. sorry about that :P Thanks yet agian for your comment means alot.
I enjoyed the overall look of the game, especially now that I know you did this on constrained time. Regarding the snail, in hindsight it was a bit dumb of me to be hell bent on killing it. In Helllboy by Guillermo Del Toro, one character laments the death of a creature that was theatening, but also the last of its kind. The latter part of the character's comment has somehow struck a chord. Anyway, I really enjoy Clickteam Fusion's html5 runtime because you can easily share your experiments, work-in-progress or finished games or apps online. All the best for your projects!